Posts Tagged ‘apollo’

Thursday, January 2nd, 2014

Apollo Storyboard Teaser

A little moment from the apollo short:

 

 

My personal boards tend to be on the rough side, but I’ve fun using after effects to add little camera moments. That program looked like the dashboard of a small airliner when I opened it but I seemed to have learned just enough to blag my way through some camera moves… I really recommend Ryan Boyle’s 2d animation tutorials on vimeo if you’re looking to get started:


Tuesday, April 30th, 2013

Apollo- More work in progress…


Saturday, March 16th, 2013

Tractor + Rocket = ready to rumble

More progress on these Apollo Backgrounds. I love the inky painty stage the most.

tractor

tractor_72ppi


Wednesday, March 6th, 2013

Broody background

I’m slowly but surely working my way through Apollo Backgrounds.. Only 100 or so to go …ROAD-1


Friday, December 28th, 2012

bird bug out

a screengrab from some Apollo work in progress:


Thursday, February 9th, 2012

Apollo Background designs

I’m working in an interactive/animated book for the ipad, and posting regular progress here on the blog. Here’s a few sample backgrounds and visual development.


Sunday, February 5th, 2012

Apollo work in progress: Backgrounds and a shot breakdown

Hey!

Here’s an update on the animated Ipad book which goes by the title of Apollo, which is ticking along nicely in the chinks between day jobs and babies and things. I’m enjoying myself immensely. I may as well, cos it’s going to get gruelling and soul destroying shortly.

Got the color script sorted: (This is a chunk of it)

And have landed on an approach to the background paintings. I was playing with going all digital and painting them all in Photoshop which is fast and gives me more graphic results. But I love grungy paint too much. So I start off the paintings in acrylic monochrome, like this: The messier the better. I can play with it all in photoshop later.

Next, still in monchrome, tighten it all up a bit in photoshop.

Time to start slapping some color around, using multiply layers in PS. Kind of like adding watercolor washes over the top. This will darken things, so I’ll need to pull out the light spots and  contrast after. Looks horrible right now, but stay calm.

Next, using what we’ve got so far as a guide, painting with more opaque color on top, taking out excessive texture, tightening contrasting areas. Also adding a bit of foreground leaves. They are on a separate layer- I want to animate them later.

Next, give it more zing and lighting by painting in overlay layers on top,and  deeping the shadows with more multiply. This all aims to keep the original paintstrokes visible as much as possible. Done! It looks a bit empty. But then, it’s a background, and that’s ok.

Along with that, the animation is progressing. It’s a a steep curve for me, I only ever did stop frame, and not too much of that, before I began to board and then direct. So it’s great to try and finally wrap my head around this stuff. Long way to go. Here’s a shot break down:

 

 

 


Tuesday, December 20th, 2011

Ipad book: Color script

I’m out of the storyboard phase, ( I think). (Unless I have better ideas.) (which happens a lot, because first ideas are routinely crappy and should be binned anyway.) -Now I’m into color script, that joyous phase where I wrestle with color and lighting, cursing at the computer, trying to capture the right feel for this story. Here, excitingly, an egg rolls down a gutter.

 


Tuesday, November 1st, 2011

Ipad book: production log

You might remember I’ve been working away on a children’s book for the ipad. I still am. Promise.

I’m beavering away at the speed of a father of three in his mid thirties, which can be both fast or slow, depending on levels of sleep deprivation.

So here’s a few glimmers of activity. You might recall the book was called mouse and dragon. I’ve since realised the scope of that project was somewhat epic ( I like building worlds a bit) so I’ve decided to line it up it for my ‘tricky second album’.  Hopefully by then I’ll have ironed out some serious creases in the production process. Luckily I had a chicken to step in for my pilot ipad project.

I’ve been researching:

Designing props (more bl**dy trucks):

Moving them a bit:

And storyboarding like a small, caffeinated storyboarding rodent.

More to come.



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